SolidRocks 0.4B for C4D Animation rendering Wizards
SolidRocks 0.4b Comes with 2 animation wizards wich makes the animation rendering simple as never.
You'll find the animation wizards into the Tools menu of the SolidRocks interface.
MOAWiz : Moving Objects Animation wizard
Simply set the frame start/frame end of your desired animation, select a folder and filename for saving your frames (and render elements if you have).
This panel gives you some information about very important stuff to not miss before starting rendering.
Use Camera Path : This option allows V-Ray to compute GI relatively to the camera path. This is a V-Ray option wich helps to reduce GI flickering when using LightCache and/or Irradiance map.
NOTE : This option will not work correctly into VRay4C4d 1.9 and older due to a bug.
Single Pass render
This is the simpliest way to render ! SolidRocks will manage all Settings to render your animation.
NOTE : You should use Animation preset and BruteForce/LC to get the best of this tool.
The Two-Pass rendering is here to take benefit of Irradiance map and Lightcache GI method (IM/LC). Use of DE (Detail enhance) is highly recommended.
The goal of this wizard is to help you to render a first prepass wich will store the GI for each individual frame.
Then, in a second pass, The Wizard will launch the final render using the blend method integrated into V-Ray. Each Frame will average the GI with the GI of the neigbor frames to limit/remove GI flickering.
GI files output
This time the GI files will be precomputed first and stored on drive. Here you can explain where you want to store them for the prepass.
2 Pass render
Here you can override the default values :
Interp frames : This will tell how many frame forward and backwards you want to blend. For a value of 2 Vray Will blend the GI of 5 frames : 2 after0 the acurrent frame, 2 before the current frame, and, of course, the current frame itself.
Interp Samples : Usually this value needs to be higher, but in the case of blending Irradiance maps it needs to be lowered to gain time. A value of 7 for 5 blending frames equals a value of 35 with a single frame.
Default values will work 99% of time ;)
For your convenience you can launch individually the 2 sequences, or simply hit the "Render 1+2 Sequence button" and got to bed ;)