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reneder element
15 years 9 months ago #1030
by roysgi
reneder element was created by roysgi
Hi.
Maybe iam doing wrong but it seems that when hit the render button via solidrocks its unchack the enable
in the render element dialog box while the regular render button work fine.
Thanks.
Roy
Maybe iam doing wrong but it seems that when hit the render button via solidrocks its unchack the enable
in the render element dialog box while the regular render button work fine.
Thanks.
Roy
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15 years 9 months ago #1031
by subburb
Replied by subburb on topic Re:reneder element
Hi, Roy !
i'm not sure i have all understood.. anyway !
Sr overrides max/vray values.. so if you need net rendering (spawner) you need to activate network rendering right into SR, and not in the render panel.
i'm not sure i have all understood.. anyway !
Sr overrides max/vray values.. so if you need net rendering (spawner) you need to activate network rendering right into SR, and not in the render panel.
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15 years 9 months ago #1032
by subburb
Replied by subburb on topic Re:reneder element
Another thing :
If you've installed sp3, then be careful, render elements have been renamed, for example Vray_Shadows is now VrayShadows in sp3.. perhaps it's your problem
If you've installed sp3, then be careful, render elements have been renamed, for example Vray_Shadows is now VrayShadows in sp3.. perhaps it's your problem
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15 years 9 months ago #1033
by roysgi
Replied by roysgi on topic Re:reneder element
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15 years 9 months ago #1034
by subburb
Replied by subburb on topic Re:reneder element
ouch, strange.. works well here..
are u using the 21/02/2009 build, just in case ?
are u using the 21/02/2009 build, just in case ?
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15 years 9 months ago #1046
by Alex_H
Replied by Alex_H on topic Re:reneder element
Hello
if you are using vray frame buffer, then it is absolutely correct.
This is the way vray frame buffer saves memory.
The elements are still calculated and are visible only with vray frame buffer and not mith the standart max frame buffer.
It enables to calculate a really hires images direct to a vrimg file on computers with 4-8 GB of RAM.
regards
Alex
if you are using vray frame buffer, then it is absolutely correct.
This is the way vray frame buffer saves memory.
The elements are still calculated and are visible only with vray frame buffer and not mith the standart max frame buffer.
It enables to calculate a really hires images direct to a vrimg file on computers with 4-8 GB of RAM.
regards
Alex
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