Logo SR Alpha 2017

Normal mapping bug?

More
15 years 10 months ago #971 by gsucci
Normal mapping bug? was created by gsucci
Hi all,
I was testing B0.75 on a old scene, MAX2009, and it appears that using normal mapping causes SolidRocks to render large black areas on the model. If I lower the bump intensity, the black area diminishes. If I turn off the normal mapping, the scene renders correctly.

Without SolidRocks the scene renders correctly even with the normal map, of course.

Thank you,

regards

Gio

Please Log in or Create an account to join the conversation.

More
15 years 10 months ago #972 by subburb
Replied by subburb on topic Re:Normal mapping bug?
Hi, Gio,
Noticed, i'll have a look. thanks.

Please Log in or Create an account to join the conversation.

Time to create page: 0.143 seconds

Contact informations

Subburb

32, Rue theophile Gautier
33110 Le Bouscat
FRANCE

(+33) 6 73 03 72 29

Newsletter

Keep in touch with us

facebook_32 youtube_32 vimeo_32