in version 1.1 the restoring material is weird. if a make changes in materials like instancing them to have less similar maps or materials of the same kind SR is restoring them after each rendering to the state of before! it's really annoying, because you have to make all the changes again and even saving isn't resolving the problem. at first I thought SR is restoring the materials to the last saving point of the scene, but it isn't.
it is reproducible, if you wish to get a scene...
in version 0.99 the problem was not present.