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- how to setup "no gi" method
how to setup "no gi" method
- surrealismo
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9 years 4 months ago #7555
by surrealismo
how to setup "no gi" method was created by surrealismo
hi jerome!
would you kind explain me how to set up this in a scene?
thank you
would you kind explain me how to set up this in a scene?
thank you
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- glorybound
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8 years 9 months ago #7895
by glorybound
Replied by glorybound on topic Re: how to setup "no gi" method
Yes, I am interested, too.
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8 years 9 months ago #7896
by subburb
Replied by subburb on topic Re: how to setup "no gi" method
Hello ! quite simple :
Into SR, just choose method named : No GI (for VrayAmbientLight + dome)
Now SR is in No GI mode. Anim:Fly is greyed as it's useless in this mode.
That's GREAT for exterior shoots with IBL (dome light) + VrayAmbientLight.
I've added this option for my students as it greatly simplifies the exterior animation process.
Just composite an Ambient Occlusion on top of it and you get a flicker free animation, pretty nice and fast rendered.
For ambient occlusion i suggest rendermask free script if you missed the AO pass while rendering
Hope it helps !
Into SR, just choose method named : No GI (for VrayAmbientLight + dome)
Now SR is in No GI mode. Anim:Fly is greyed as it's useless in this mode.
That's GREAT for exterior shoots with IBL (dome light) + VrayAmbientLight.
I've added this option for my students as it greatly simplifies the exterior animation process.
Just composite an Ambient Occlusion on top of it and you get a flicker free animation, pretty nice and fast rendered.
For ambient occlusion i suggest rendermask free script if you missed the AO pass while rendering
Hope it helps !
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8 years 9 months ago - 8 years 9 months ago #7897
by subburb
Replied by subburb on topic Re: how to setup "no gi" method
Here are some of the shorts made by the ECV students at end of cursus.
Almost all exter shots were rendered with this "no gi" technique. Even some interiors
for complex GI scenes, they used flywiz(IM/LC) for static geometry and matte/Shadow to composite animated parts (BF/LC)
I'm proud of them, and i enjoy teach them lighting and rendering techniques. They make me stronger and stronger every year, as they face so many complex and different situations to solve.
All rendered with Vray, of course
vimeo.com/146099742
vimeo.com/146755878 (superb)
vimeo.com/142236002
vimeo.com/146238170
vimeo.com/146642157
Almost all exter shots were rendered with this "no gi" technique. Even some interiors
for complex GI scenes, they used flywiz(IM/LC) for static geometry and matte/Shadow to composite animated parts (BF/LC)
I'm proud of them, and i enjoy teach them lighting and rendering techniques. They make me stronger and stronger every year, as they face so many complex and different situations to solve.
All rendered with Vray, of course
vimeo.com/146099742
vimeo.com/146755878 (superb)
vimeo.com/142236002
vimeo.com/146238170
vimeo.com/146642157
Last edit: 8 years 9 months ago by subburb.
The following user(s) said Thank You: tombook
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