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- SolidRocks 1.6.5 is out ! works with Max2015, VRay 3.x and Rebus Farm
- Forum
- SolidRocks / 3dsMax :: Public Section
- Project status
- SolidRocks 1.6.5 is out ! works with Max2015, VRay 3.x and Rebus Farm
SolidRocks 1.6.5 is out ! works with Max2015, VRay 3.x and Rebus Farm
10 years 5 months ago - 7 years 11 months ago #6474
by subburb
Hello, SolidRocks users !
I'm very pleased to announce this new release.
build : 1.6.5 (12/06/2013)
requirements :
- 3dsMax 9 SP1 to 3dsMAX 2015
- Vray 1.5Rcx to V-Ray 3.x
Changelog : (since 1.5.1)
New features/imrovements:
- Brand new Presets : SolidRocks rendering quality is improved.
- Now RENDER button is keyboard mappable !! (SR_Render)
- New alert when NOT using SR render Button
- Better management of "from scene" color mapping
- Interoperability with Rebus farm
- Automatic Update alert system on startup
- Now progressive rendering follows quality slider (use of specific noise thr)
- SolidRocks now start faster
- Better mangement of Vray 3.x goodies options (no more annyonning messages)
- FlyWiz : added "save for farm" button on Flythrough wizard step 3 (final frames)
- FlyWiz : added Button to auto adjust frames to current animation range
Solved bugs :
- Solved PNG library I/O error and EXR errors when using the vray frame buffer.
- Finally solved bug resolution change bug when choosing ultra quality !
- Was an error on Irradiance Map subdivs calculation. solved.
- Was an error in Desired DE subdivs. Solved.
- Vray RT CPU had a bad gamma. it comes from subpixel mapping bug on Vray 3.x.
- Solved bug on gamma and post buttons(were inverted..sic)
- Hide IM and LC passes were inverted. Solved.
Thanks to Eric Yepiz for his great help on this build !!
Enjoy, and have fun with SR !
I'm very pleased to announce this new release.
build : 1.6.5 (12/06/2013)
requirements :
- 3dsMax 9 SP1 to 3dsMAX 2015
- Vray 1.5Rcx to V-Ray 3.x
Changelog : (since 1.5.1)
New features/imrovements:
- Brand new Presets : SolidRocks rendering quality is improved.
- Now RENDER button is keyboard mappable !! (SR_Render)
- New alert when NOT using SR render Button
- Better management of "from scene" color mapping
- Interoperability with Rebus farm
- Automatic Update alert system on startup
- Now progressive rendering follows quality slider (use of specific noise thr)
- SolidRocks now start faster
- Better mangement of Vray 3.x goodies options (no more annyonning messages)
- FlyWiz : added "save for farm" button on Flythrough wizard step 3 (final frames)
- FlyWiz : added Button to auto adjust frames to current animation range
Solved bugs :
- Solved PNG library I/O error and EXR errors when using the vray frame buffer.
- Finally solved bug resolution change bug when choosing ultra quality !
- Was an error on Irradiance Map subdivs calculation. solved.
- Was an error in Desired DE subdivs. Solved.
- Vray RT CPU had a bad gamma. it comes from subpixel mapping bug on Vray 3.x.
- Solved bug on gamma and post buttons(were inverted..sic)
- Hide IM and LC passes were inverted. Solved.
Thanks to Eric Yepiz for his great help on this build !!
Enjoy, and have fun with SR !
Last edit: 7 years 11 months ago by subburb.
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- Forum
- SolidRocks / 3dsMax :: Public Section
- Project status
- SolidRocks 1.6.5 is out ! works with Max2015, VRay 3.x and Rebus Farm
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