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Solidrocks and xref
- Boogertman
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12 years 4 weeks ago #4135
by Boogertman
Solidrocks and xref was created by Boogertman
I get a problem whenever I render using xrefs in my max 2012.Is this a problem when using sr?As soon as my xref is merged into my scen,sr works fine.Otherwise it just hangs on me.
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12 years 4 weeks ago #4138
by subburb
Replied by subburb on topic Re: Solidrocks and xref
Hello,
looks like it's a limitation.
It's on todo list.
Xrefs are pain to manage via script. But we'll find a way, for sure !
looks like it's a limitation.
It's on todo list.
Xrefs are pain to manage via script. But we'll find a way, for sure !
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11 years 8 months ago #4907
by paolov
Replied by paolov on topic Re: Solidrocks and xref
Hello,
any news?
btw, great work... sr is really useful...
any news?
btw, great work... sr is really useful...
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11 years 8 months ago #4909
by subburb
Replied by subburb on topic Re: Solidrocks and xref
well in fact you can render xrefs, but Xrefs materials won't be optimised by SR.
the thing is to be sure to have reflections and refractions subdivs set to 7 into Xref materials.
the thing is to be sure to have reflections and refractions subdivs set to 7 into Xref materials.
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11 years 3 months ago #5304
by Crayox
Replied by Crayox on topic Re: Solidrocks and xref
I have encountered an xref problem. I opened the scene where xrefs are, optimized it with SR, but still when I render xrefs in original scenes, xref objects are really bright. Any options here?
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10 years 5 months ago #6462
by flp
Replied by flp on topic Re: Solidrocks and xref
Is this topic still a limitation in current builds?
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