Logo SR Alpha 2017

Saving Elemenst to EXR- Aaaaargh!

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11 years 1 week ago #5624 by AdrianMudd
As several 'historic' posters, I'm unable to get SR to get Backburner to save the selected EXR passes, I've added them in 'RenderElements', I've ticked 'Split render channels/save separate render chanenels, then I send the scene to backburner & it only renders the rgb.
When I look in Backburner Queue Monitor and inspect the scene settings the render elements show but are flagged as "Enabled - No", if I change them each to Enabled - Yes' and re-start the scene they finally end up in the right place.

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11 years 1 week ago #5626 by subburb
Hmmm that's weird.. are you with max or V-Ray frame buffer ?

i'm publishing tomorrow the 1.5 build of SR, including a brand new unified save feature, including render elements save option.
I guess this feature will work fine with you issue... let's see tomorrow !!

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11 years 5 days ago #5672 by Cladi
I 've got the same problem. It's not only with EXR though.
I'm using Solidrocks 1.5.1 and Vray 2.40.01.

When submitting a Backburner render, the render element passes are not saved, even the path where they should be saved are not set up properly. (screenshot attached)

I reinstalled SR 1.24, works perfectly.

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11 years 5 days ago #5673 by subburb
hmmm not good new.. but i can't figure how this behavior..
Are you using Vray VFB ? or max VFB ?
perhaps can you have a quick test on that point ?

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11 years 5 days ago #5674 by Cladi
I'm using Vray Frame Buffer. I can do a few test. I won't be able to try it before a few days though, I'm in NoSleepDeadlineIsNear mode :laugh:

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11 years 4 days ago #5681 by dominic
i got something similar problem

im using SR 1.5 with vray 2.40.4 and when i check render to vray raw image file (under vray frame buffer menu) its not rendering the image. after pre light it just stop.

its rendering fine without that checkbox.

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