- Posts: 26
- Thank you received: 4
- Home
- Forum
- SolidRocks / 3dsMax :: Public Section
- Technical questions
- 3DS Max 2016 Bugs (SR 1.8.4)
3DS Max 2016 Bugs (SR 1.8.4)
9 years 1 month ago #7737
by eyepiz
3DS Max 2016 Bugs (SR 1.8.4) was created by eyepiz
Hi Jerome,
So I finally got around to upgrading to 3DS Max 2016 and there are a few issues with SR I noticed off the bat that are not working.
Select cam does not work with the new MAX physical camera.
And from the “Vray create toolbar” in SR Physical Camera does no work. I was hoping I could still add the old camera for old scenes since you can only create a VrayCam via max script in 2016 now.
I also noticed the RT button always launches in the standard Max frame buffer and not the Vray frame buffer. without SR Vray launches the VFB hitting the active shade button.
-E
So I finally got around to upgrading to 3DS Max 2016 and there are a few issues with SR I noticed off the bat that are not working.
Select cam does not work with the new MAX physical camera.
And from the “Vray create toolbar” in SR Physical Camera does no work. I was hoping I could still add the old camera for old scenes since you can only create a VrayCam via max script in 2016 now.
I also noticed the RT button always launches in the standard Max frame buffer and not the Vray frame buffer. without SR Vray launches the VFB hitting the active shade button.
-E
Please Log in or Create an account to join the conversation.
9 years 4 days ago #7773
by eyepiz
Replied by eyepiz on topic Re: 3DS Max 2016 Bugs (SR 1.8.4)
any updates?
Please Log in or Create an account to join the conversation.
8 years 11 months ago #7791
by ksdd
Replied by ksdd on topic Re: 3DS Max 2016 Bugs (SR 1.8.4)
Having the same issue.
Any updates?
Any updates?
Please Log in or Create an account to join the conversation.
Time to create page: 0.178 seconds