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Problem with some pixels

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7 years 2 months ago - 7 years 2 months ago #8335 by costifrosti
Hola, estoy utilizando solid rocks con IM/LC desde calidad medium a ultra, y en todas tengo el mismo problema.
En la mayoria de reflexiones se aprecia, sobre todo en la madera.
Espero puedan ayudarme.
Un saludo.
Hello, I am using solid rocks with IM/LC and medium quality to ulta, and i have had the same problem with both. On reflections can apreciate this problems, especially on wood.
I hope you could help me
Regards
Last edit: 7 years 2 months ago by costifrosti.

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7 years 2 months ago - 7 years 2 months ago #8336 by costifrosti
another image
Last edit: 7 years 2 months ago by costifrosti.

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7 years 2 months ago #8339 by beltest
Hello, i'm ready to help, but not sure to understand the problem.. on the rawshadow pass it's hard to see..

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7 years 2 months ago #8341 by costifrosti
Okey, if you extend the photo, you can see little white points that mess my scene. In this two photos can see it.

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7 years 2 months ago #8342 by beltest
Still not sure, but in the first photo (rawGI) we can see Irrad.Map splotches.
try the "store direct light" options on/off into SR V2 options panel to see if it helps.. ?

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7 years 2 months ago #8349 by costifrosti
Here you have more examples.
I cant find "store direct light" at SR Options.
I have checked that if I make render with 4000px i have not this problems, or a little. But if I do render approximately with 2000px, i have this problems. Any idea?
Thanks

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