- Posts: 4
- Thank you received: 0
- Home
- Forum
- SolidRocks / 3dsMax :: Public Section
- Users Wip & tests
- Interior. lot´s of GI splotches.
Interior. lot´s of GI splotches.
14 years 1 month ago #2415
by Barros
Interior. lot´s of GI splotches. was created by Barros
Please Log in or Create an account to join the conversation.
14 years 1 month ago #2419
by subburb
Replied by subburb on topic Re:Interior. lot´s of GI splotches.
Looks like you've some light interpolated into the irrmap.
Please check that the options named Interp. lights in IrrMap are both UNchecked.
Hope it helps !
Please check that the options named Interp. lights in IrrMap are both UNchecked.
Hope it helps !
Please Log in or Create an account to join the conversation.
14 years 1 month ago #2423
by Barros
Replied by Barros on topic Re:Interior. lot´s of GI splotches.
The lights on the top of the walls are vraylight materials, not vraylights. So that is the problem? The light material is messing up the GI. Damn.... It´s alot faster to setup lightmaterials than normal lights...
Please Log in or Create an account to join the conversation.
14 years 1 month ago #2424
by Barros
Replied by Barros on topic Re:Interior. lot´s of GI splotches.
Well the problem are not the luminous polys because I rendered the scene without them and still alot of splotches...
Please Log in or Create an account to join the conversation.
14 years 1 month ago #2425
by Barros
Replied by Barros on topic Re:Interior. lot´s of GI splotches.
Well I´ve been running some tests, and it´s seems that everytime I use the higher quality presets the splotches appear. Its worse when you have large flat surfaces. It´s seems that the GI calculations instead of ignoring large flat surfaces, it throws at them large quantity of subdivs, so the splotches appear...
Please Log in or Create an account to join the conversation.
14 years 1 month ago #2433
by subburb
Replied by subburb on topic Re:Interior. lot´s of GI splotches.
ok noticed.
You can correct that by yourself :
click on edit (edit preset) to modify the preset
The preset editor will appear : give it a new name (see on bottom of the window)
Make changes like this :
by default the irrmap min and max values are :
-4 -1 for medium and -3 -1 for prod settings.
You can change by :
-4 -1 for medium and -4 -1 for prod.
It will allow Vray to avoid placing too much samples on flat areas, even in High quality modes
Hope it helps !
You can correct that by yourself :
click on edit (edit preset) to modify the preset
The preset editor will appear : give it a new name (see on bottom of the window)
Make changes like this :
by default the irrmap min and max values are :
-4 -1 for medium and -3 -1 for prod settings.
You can change by :
-4 -1 for medium and -4 -1 for prod.
It will allow Vray to avoid placing too much samples on flat areas, even in High quality modes
Hope it helps !
The following user(s) said Thank You: isucur
Please Log in or Create an account to join the conversation.
Time to create page: 0.276 seconds