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Interior. lot´s of GI splotches.

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11 years 10 months ago #3876 by soljarag
Hello

I am having this issue on one of my studio renders:

mclatworthy.com/turnstile_05b.jpg

The floor is alittle splochy ... I tried your sugestion, but its still putting alot of samples on the floor (i even tried -5)

any other sugestions?

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11 years 10 months ago #3877 by subburb
Hmmm you're right, that's very average.. are you sure to not interpolate the lights ? (see SR options)

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11 years 10 months ago #3878 by soljarag
yeah... I looked and "interp vray lights" is NOT highlighted...

here is what the samples look like (when i have -5 in the setting)

mclatworthy.com/gi_samples.jpg

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11 years 10 months ago - 11 years 10 months ago #3879 by soljarag
ok.. now that i look at it... i think its Lightcache tthat is creating all of those samples.. not the IR Map
Last edit: 11 years 10 months ago by soljarag.

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11 years 10 months ago #3880 by soljarag
Nevermind! I take that back.... it IS the IR map thats making all of the samples.... any other ideas?

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11 years 10 months ago #3881 by soljarag
OK... I just increased the HSph and Interp. Samples..... and even though its still putting out alot of samples... the ground looks alot smoother

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