- Posts: 2
- Thank you received: 0
- Home
- Support
- Forum
- Customer Zone (hidden)
- Private forum (SolidRocks for 3dsMax)
- render color are distort...
- Support
- Forum
- Customer Zone (hidden)
- Private forum (SolidRocks for 3dsMax)
- render color are distort...
render color are distort...
14 years 11 months ago #1584
by amircoh28
render color are distort... was created by amircoh28
Hi,
I've build a scene with my knowledge in vray and it went cool but not enough, and because it is going to be a project of dosens of renders I bought the SR plugin to help me with the extiriors and the interiors.
well, when I applied the plugin on one of my scene exactly like the order I've read with the vray cam and vray sun...
all of the colors distorted,
Before:
After SR:
Why??
BTW, I'm using Max 2009 64 bit, vray 1.5 2. Vista 64.
I've build a scene with my knowledge in vray and it went cool but not enough, and because it is going to be a project of dosens of renders I bought the SR plugin to help me with the extiriors and the interiors.
well, when I applied the plugin on one of my scene exactly like the order I've read with the vray cam and vray sun...
all of the colors distorted,
Before:
After SR:
Why??
BTW, I'm using Max 2009 64 bit, vray 1.5 2. Vista 64.
Please Log in or Create an account to join the conversation.
14 years 11 months ago #1585
by subburb
Replied by subburb on topic Re:render color are distort...
Hello, Amir,
Looks like a strange White balance...
note that there's an option for white balance in SR preferences rollout :
"Ignore Alpha pixels" and "whole image". With this option you tell to the AutoWB algorithm to take account of background (alpha) or not to compute the auto White balance.
In some cases this function is not reliable, for example is you have a predominant color in your scene. (green in your case). The autoWB will add some blue to try to compensate.
If the AutoWB is not correct, then reset your Vrayphysical camera color to pure white, haide your trees, and try again
Looks like a strange White balance...
note that there's an option for white balance in SR preferences rollout :
"Ignore Alpha pixels" and "whole image". With this option you tell to the AutoWB algorithm to take account of background (alpha) or not to compute the auto White balance.
In some cases this function is not reliable, for example is you have a predominant color in your scene. (green in your case). The autoWB will add some blue to try to compensate.
If the AutoWB is not correct, then reset your Vrayphysical camera color to pure white, haide your trees, and try again
Please Log in or Create an account to join the conversation.
- Support
- Forum
- Customer Zone (hidden)
- Private forum (SolidRocks for 3dsMax)
- render color are distort...
Time to create page: 0.207 seconds