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- problem version.97 and VFB
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- problem version.97 and VFB
problem version.97 and VFB
14 years 5 months ago - 14 years 5 months ago #2060
by flino
problem version.97 and VFB was created by flino
I'm getting this error when I render out in highres(EXR), according with vraylog "Tiled OpenExr does not support variable bucket size"
SR controls the bucket sizes,is there anyway to modify it?
Fernando
[2010/May/23|15:03:39] error: [VFBCore::SetRegion] Error writing render region to raw image file.
[ExrFile::WTRegion] Error creating OpenExr file
[ExrFileData::create] Tiled OpenExr does not support variable bucket size
[2010/May/23|15:03:39] error: [VFBCore::SetRegion] Error writing render region to raw image file.
[ExrFile::WTRegion] Error creating OpenExr file
[ExrFileData::create] Tiled OpenExr does not support variable bucket size
[2010/May/23|15:03:39] Threads completed
[2010/May/23|15:03:39] Calling endFrame().
[2010/May/23|15:03:39] Entering endFrame().
[2010/May/23|15:03:39] Broadcasting NOTIFY_POST_RENDERFRAME.
[2010/May/23|15:03:39] Applying render effects.
[2010/May/23|15:03:39] Number of raycasts: 64048537
[2010/May/23|15:03:39] Clearing global light manager.
[2010/May/23|15:03:39] Clearing direct light manager.
[2010/May/23|15:03:39] Clearing ray server.
[2010/May/23|15:03:39] Clearing geometry.
[2010/May/23|15:03:39] Calling frameEnd() on render instances.
[2010/May/23|15:03:39] Calling frameEnd() on render objects.
[2010/May/23|15:03:39] Calling frameEnd() on render materials.
[2010/May/23|15:03:39] Clearing camera image sampler.
[2010/May/23|15:03:39] Clearing camera sampler.
[2010/May/23|15:03:39] Clearing DMC sampler.
[2010/May/23|15:03:39] Clearing path sampler.
[2010/May/23|15:03:39] Clearing color mapper.
[2010/May/23|15:03:39] Region rendering: 186.2 s
[2010/May/23|15:03:39] endFrame() done
[2010/May/23|15:03:39] Updating irradiance map info.
[2010/May/23|15:03:39] RenderAtTime() done.
[2010/May/23|15:03:39] Stopping frame timer.
[2010/May/23|15:03:39] Total frame time: 191.2 s
[2010/May/23|15:03:39] Render() done.
[2010/May/23|15:03:39] Entering Close()
[2010/May/23|15:03:39] Calling endSequence().
[2010/May/23|15:03:39] Entering endSequence().
[2010/May/23|15:03:39] Calling renderEnd().
[2010/May/23|15:03:39] Calling renderEnd() on render materials.
[2010/May/23|15:03:39] Sending RenderEnd().
[2010/May/23|15:03:39] Sending RenderEnd() to atmospheric effects.
[2010/May/23|15:03:39] Sending RenderEnd() to render effects.
[2010/May/23|15:03:39] Sending RenderEnd() to the tone operator.
[2010/May/23|15:03:39] Sending RenderEnd() to environment maps.
[2010/May/23|15:03:39] Sending RenderEnd() to override mtl.
[2010/May/23|15:03:39] Unloading bitmaps.
[2010/May/23|15:03:39] Freeing render instances and lights.
[2010/May/23|15:03:39] Broadcasting NOTIFY_POST_RENDER.
[2010/May/23|15:03:39] endSequence() finished.
[2010/May/23|15:03:39] Sequence timer stopped.
[2010/May/23|15:03:39] Total sequence time: 193.0 s
[2010/May/23|15:03:39] Close() done.
[2010/May/23|15:03:39] Enabling scene redraw and autobackup.
[2010/May/23|15:03:39] error: 2 error(s), 1 warning(s)
[2010/May/23|15:03:39] ================================
SR controls the bucket sizes,is there anyway to modify it?
Fernando
[2010/May/23|15:03:39] error: [VFBCore::SetRegion] Error writing render region to raw image file.
[ExrFile::WTRegion] Error creating OpenExr file
[ExrFileData::create] Tiled OpenExr does not support variable bucket size
[2010/May/23|15:03:39] error: [VFBCore::SetRegion] Error writing render region to raw image file.
[ExrFile::WTRegion] Error creating OpenExr file
[ExrFileData::create] Tiled OpenExr does not support variable bucket size
[2010/May/23|15:03:39] Threads completed
[2010/May/23|15:03:39] Calling endFrame().
[2010/May/23|15:03:39] Entering endFrame().
[2010/May/23|15:03:39] Broadcasting NOTIFY_POST_RENDERFRAME.
[2010/May/23|15:03:39] Applying render effects.
[2010/May/23|15:03:39] Number of raycasts: 64048537
[2010/May/23|15:03:39] Clearing global light manager.
[2010/May/23|15:03:39] Clearing direct light manager.
[2010/May/23|15:03:39] Clearing ray server.
[2010/May/23|15:03:39] Clearing geometry.
[2010/May/23|15:03:39] Calling frameEnd() on render instances.
[2010/May/23|15:03:39] Calling frameEnd() on render objects.
[2010/May/23|15:03:39] Calling frameEnd() on render materials.
[2010/May/23|15:03:39] Clearing camera image sampler.
[2010/May/23|15:03:39] Clearing camera sampler.
[2010/May/23|15:03:39] Clearing DMC sampler.
[2010/May/23|15:03:39] Clearing path sampler.
[2010/May/23|15:03:39] Clearing color mapper.
[2010/May/23|15:03:39] Region rendering: 186.2 s
[2010/May/23|15:03:39] endFrame() done
[2010/May/23|15:03:39] Updating irradiance map info.
[2010/May/23|15:03:39] RenderAtTime() done.
[2010/May/23|15:03:39] Stopping frame timer.
[2010/May/23|15:03:39] Total frame time: 191.2 s
[2010/May/23|15:03:39] Render() done.
[2010/May/23|15:03:39] Entering Close()
[2010/May/23|15:03:39] Calling endSequence().
[2010/May/23|15:03:39] Entering endSequence().
[2010/May/23|15:03:39] Calling renderEnd().
[2010/May/23|15:03:39] Calling renderEnd() on render materials.
[2010/May/23|15:03:39] Sending RenderEnd().
[2010/May/23|15:03:39] Sending RenderEnd() to atmospheric effects.
[2010/May/23|15:03:39] Sending RenderEnd() to render effects.
[2010/May/23|15:03:39] Sending RenderEnd() to the tone operator.
[2010/May/23|15:03:39] Sending RenderEnd() to environment maps.
[2010/May/23|15:03:39] Sending RenderEnd() to override mtl.
[2010/May/23|15:03:39] Unloading bitmaps.
[2010/May/23|15:03:39] Freeing render instances and lights.
[2010/May/23|15:03:39] Broadcasting NOTIFY_POST_RENDER.
[2010/May/23|15:03:39] endSequence() finished.
[2010/May/23|15:03:39] Sequence timer stopped.
[2010/May/23|15:03:39] Total sequence time: 193.0 s
[2010/May/23|15:03:39] Close() done.
[2010/May/23|15:03:39] Enabling scene redraw and autobackup.
[2010/May/23|15:03:39] error: 2 error(s), 1 warning(s)
[2010/May/23|15:03:39] ================================
Last edit: 14 years 5 months ago by flino.
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14 years 5 months ago #2061
by subburb
Replied by subburb on topic Re:problem version.97 and VFB
Hi Flino,
didn't knew that.
I'll correct that very soon.
didn't knew that.
I'll correct that very soon.
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14 years 5 months ago #2062
by joaxz
Replied by joaxz on topic Re:problem version.97 and VFB
Hello Jerome,
Thanks for the cool update! Waiting for the new serial.
Some minor comments though for the demo version:
Please verify if this is correct.
1.Slow GUI movement on screen when dragging.
2.Vray create toolbar IES tab doesn't work and some create tabs removed.
3.Where can I find the new color mapping types?
P.S. Currently I'm working on WinXP x64 but I'm planning to upgrade my system to win7 x64 in the near future.
Can you give me some advise on what will be the SR requirement?
Thanks by advance,
joaxz
Thanks for the cool update! Waiting for the new serial.
Some minor comments though for the demo version:
Please verify if this is correct.
1.Slow GUI movement on screen when dragging.
2.Vray create toolbar IES tab doesn't work and some create tabs removed.
3.Where can I find the new color mapping types?
P.S. Currently I'm working on WinXP x64 but I'm planning to upgrade my system to win7 x64 in the near future.
Can you give me some advise on what will be the SR requirement?
Thanks by advance,
joaxz
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14 years 5 months ago - 14 years 5 months ago #2063
by subburb
Replied by subburb on topic Re:problem version.97 and VFB
Hello Joaxz
serial send.
Thanks for feedback !
1 - strange... still useable ?
2 - thanks ! you're right --> added to bugtracker
3 - color mappings types are located into the options panel (dropdown list)
Win7 X64 is a good choice i think.
if you've an i7 920 you can overclock it with ease, using a good cooler (noctua NH-U12p or NH-d14).
Here my i7 running @ 3.85 Ghz 24h/24.
I suggest at least 6GB ddr3 ram, and good 3D card.
You need to think about ATI or nvidia depending on the futures GPU renderers compatibility
Flino, about EXR :
hmm i can't reproduce the error here with Vray SP5/max2011
what is a "tiled" exr ?
Can you please give me more infos on this bug ? (Vray version, screen capture...
serial send.
Thanks for feedback !
1 - strange... still useable ?
2 - thanks ! you're right --> added to bugtracker
3 - color mappings types are located into the options panel (dropdown list)
Win7 X64 is a good choice i think.
if you've an i7 920 you can overclock it with ease, using a good cooler (noctua NH-U12p or NH-d14).
Here my i7 running @ 3.85 Ghz 24h/24.
I suggest at least 6GB ddr3 ram, and good 3D card.
You need to think about ATI or nvidia depending on the futures GPU renderers compatibility
Flino, about EXR :
hmm i can't reproduce the error here with Vray SP5/max2011
what is a "tiled" exr ?
Can you please give me more infos on this bug ? (Vray version, screen capture...
Last edit: 14 years 5 months ago by subburb.
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14 years 5 months ago - 14 years 5 months ago #2064
by flino
Replied by flino on topic Re:problem version.97 and VFB
the GI calculation process goes as it should be...after that it stops after the final render process
I posted the same question in vray forum group and Vlado said the bucket needs to be a fix size...then I re-render without SR and using a bucket 128 pixels square
and it works. SR uses region counts then it should be a setting where you can control that, picking between the two option available.
about EXR, there are two ways to save the image in EXR format. The first one is scanline and the second one is tiled like buckets what i read is that some compositing software like Nuke likes EXR tiled.
Vray version 1.5 Sp5 in Win7 64
3ds max 2010 with the latest patches, SP and hotfixes
Fernando
I posted the same question in vray forum group and Vlado said the bucket needs to be a fix size...then I re-render without SR and using a bucket 128 pixels square
and it works. SR uses region counts then it should be a setting where you can control that, picking between the two option available.
about EXR, there are two ways to save the image in EXR format. The first one is scanline and the second one is tiled like buckets what i read is that some compositing software like Nuke likes EXR tiled.
Vray version 1.5 Sp5 in Win7 64
3ds max 2010 with the latest patches, SP and hotfixes
Fernando
Last edit: 14 years 5 months ago by flino.
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14 years 5 months ago #2065
by subburb
Replied by subburb on topic Re:problem version.97 and VFB
ok i can't reproduce the bug here but i believe you.
i'll correct that soon and send you a test build
i'll correct that soon and send you a test build
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