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- Random reflection glossiness change - 0.99F
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- Random reflection glossiness change - 0.99F
Random reflection glossiness change - 0.99F
12 years 11 months ago #3465
by Karrde
Random reflection glossiness change - 0.99F was created by Karrde
Hey,
I thought this bug/problem was solved with one of the newer versions, but it somehow appeared to me recently. I just noticed that after every render using SR the glossies are changed to a random number. I'm a little mad over this as now I need to chack almost a 100 mats in my scene to see if any changes were made.
Any chance to remedy this problem?
As stated in the topic I use the latest version (99.3).
I thought this bug/problem was solved with one of the newer versions, but it somehow appeared to me recently. I just noticed that after every render using SR the glossies are changed to a random number. I'm a little mad over this as now I need to chack almost a 100 mats in my scene to see if any changes were made.
Any chance to remedy this problem?
As stated in the topic I use the latest version (99.3).
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12 years 11 months ago #3466
by subburb
Replied by subburb on topic Re: Random reflection glossiness change - 0.99F
Hi, nad news !
I was sure it's solved, too...
There's surely a unknow (by SR) material combination into your scene, like multimat into a blend map, this kind of stuff...
I think i must switch back on a more ram cruncher but more robust save/restitution of materials.
In waiting, to avoid this problem, go into SR options and check OFF the option named "Auto glossies subdivs"
I was sure it's solved, too...
There's surely a unknow (by SR) material combination into your scene, like multimat into a blend map, this kind of stuff...
I think i must switch back on a more ram cruncher but more robust save/restitution of materials.
In waiting, to avoid this problem, go into SR options and check OFF the option named "Auto glossies subdivs"
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