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SR is changing my Materials from Blinn to Ward automatically

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12 years 8 months ago #3659 by ripplecg
In SR,
I had a problem with reflections and realized the material was set to ward for some reason. I set it back to "blinn", changed my "refl. glossiness" parameter, hit render and nothing, I looked at my material after the rending finished and it had changed back to "ward". Is this supposed to happen? if so how do I control materials?

please advise

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12 years 8 months ago #3660 by subburb
Hi, please uncheck the optimisez meterials option into SR options, to see if it helps.

This problem will be solved into the next incoming build (1.0).
Hope it'll be released in 3-4 weeks.

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