Logo SR Alpha 2017

Solidrocks Problem with new Vray version 2.40.01

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11 years 2 months ago #4676 by Phokka
Wooooww RT button Exelent!!

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11 years 2 months ago #4677 by subburb
yep ! note : will be used fo instance as a preview, so it'll switch to activeshade and launch it when you hit button (at the choosed res in SR)
When you'll hit the regular render button, SR will switch back to prod renderer (regular vray).
seems to work fine, just one thing which drives me crazy : impossible to close by script the activeshade window... so you'll need to close it by hand when needed.
gamma things took me some time to manage... but finally looks like it 's working ! same gamma in RT and Regular render (and preview)
note : at this moment RT params are not managed by SR, so you'll need to adjust by hand at the first run.

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11 years 2 months ago #4678 by subburb
The following user(s) said Thank You: wxyz

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11 years 2 months ago #4679 by albertoc
Hi jerome,
it´s amazing...
Please change this :
when start sr by default color maps : by scene
and gama : off or by default scene ..
please ,
very thanks,
alberto

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11 years 2 months ago #4681 by subburb
Hi Alberto.
SR 1.1.5 don't work with Vray 2.4.

I just pushed an update (1.2.1) wich works fine with Vray 2.4.x

Solved slate bug, serial inconsistency bug and added an RT button ! (max 2013 only)

Would you please have a try and tell me if it's better ?

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11 years 2 months ago #4682 by subburb
Ok !
1.2.1 build updated.
You'll find it on download page.

changes :
Works with Vray 2.4.x
you'll need to add again the SR button in GUI (named SolidRocks this time).
Like this next builds will update with no action.

bug chase : Solved Serial inconsistency. You should not have a ask serial again.
bug chase : Materials in slate loosing link with objects in scene : solved !
added (2013 only) : RT button to run RT (activashade) directly from SR main panel.

You are the very firsts users testing this build, so please, give me feedback !!

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