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Understand how preset are stored in .max scene file

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10 years 4 months ago #6536 by ossosso
Hi!

I'd like to better understand how does SolidRock plugin manage settings storage.

In my workflow for each project I set a folder.
Automatically 3dsmax create standard subfolders.
The first project scene is normally 01.max. When the scene is complete I launch SR, change some settings accordly with my needs and then launch the render. Finally I save the scene.

When I re-open the scene and I launch SR all settings are the same as before closing the scene. It's all right till here.

During workflow process and clients suggestions, I open scene 01.max, make changes (when I say changes I mean both geometry, shade, lights... changes and Solid Rock changes, maybe resolution, GI method and so on), then I save it like 02.max

Now what I'd like to know... inside the same project folder... each scene (01.max and 02.max) has its own SR settings when I launch the plugin? They are correctly separated as I really need?

I hope I was clear enough.
Thank you for any clarification!

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10 years 4 months ago #6546 by subburb
hello !
yes, each max file have it's own SolidRocks parameters.

so if your scene was saved with SR in IM/LC and production quality, it will reopens with same settings.

in short : one max file = one solidrocks settings.

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10 years 4 months ago #6569 by ossosso
Great, thank you very much.

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