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- SolidRocks 1.8.2 is out ! compatible with max2016 and Vray 3.2
- Support
- Forum
- SolidRocks / 3dsMax :: Public Section
- Project status
- SolidRocks 1.8.2 is out ! compatible with max2016 and Vray 3.2
SolidRocks 1.8.2 is out ! compatible with max2016 and Vray 3.2
9 years 5 months ago - 7 years 11 months ago #7516
by subburb
Dear Solidrocks Users, i'm proud to annouce this 1.8.2 release !
Changelog since 1.7.2:
- Compatible with Vray 3.2
- Optimized presets ! SolidRocks now render Faster AND better !
- Better glossy subdivs algorithm. Materials with low glossiness value have more subdivs.
- NEW "NO GI" method ! Perfect for exterior dome(+sun)+VrayAmbientlight anim setup.
- Srgb button (Vray VFB) is now managed automatically.
- New special DOF/motion blur preset (based on interior preset, experimental)
- Debug : avoid unwanted keyframes when using Animation Wizards
- Now proba lights is OFF by default
- SolidRocks new default : Bruteforce/lightcache (good quality mode)
- SR is more compact at startup (can be changed by right clic)
Enjoy, and, as always, have fun with SR !
Changelog since 1.7.2:
- Compatible with Vray 3.2
- Optimized presets ! SolidRocks now render Faster AND better !
- Better glossy subdivs algorithm. Materials with low glossiness value have more subdivs.
- NEW "NO GI" method ! Perfect for exterior dome(+sun)+VrayAmbientlight anim setup.
- Srgb button (Vray VFB) is now managed automatically.
- New special DOF/motion blur preset (based on interior preset, experimental)
- Debug : avoid unwanted keyframes when using Animation Wizards
- Now proba lights is OFF by default
- SolidRocks new default : Bruteforce/lightcache (good quality mode)
- SR is more compact at startup (can be changed by right clic)
Enjoy, and, as always, have fun with SR !
Last edit: 7 years 11 months ago by subburb.
The following user(s) said Thank You: Pvt.Hudson, opticmedia
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- SolidRocks / 3dsMax :: Public Section
- Project status
- SolidRocks 1.8.2 is out ! compatible with max2016 and Vray 3.2
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