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Core detection

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14 years 8 months ago #1872 by segocarib
Core detection was created by segocarib
Hi,

I'm setting a scene with a dual core processor, then I transfer it to another computer for calculation. The comupter is not in my network. So I cant use DR.The first computer has Solidock and the other one not. When I render the scene on the 8 core computer, the CPU usage is 25 %.. I guess the scene is set up with 2 core detected on the first computer. How can I make this 8core computer use all cores ?

Thanks

Sego

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14 years 7 months ago #1876 by subburb
Replied by subburb on topic Re:Core detection
Hi Sego !

i've found a way to correct that (i hope, still testing)

just type into your maxscript listener :

renderers.current.system_nuthreads = 0

This will forces Vray to detect your threads ;)

i've corrected that point into the incoming build (1.0 ?) to help slaves to use all processors.

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