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- Render with passes - openexr
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- Render with passes - openexr
Render with passes - openexr
13 years 7 months ago #2747
by 3dvizual
Render with passes - openexr was created by 3dvizual
Hi.
How do you setup solidrocks for rendering with all passes and in openexr.?
Cheers Martin
How do you setup solidrocks for rendering with all passes and in openexr.?
Cheers Martin
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13 years 7 months ago #2751
by 3dvizual
Replied by 3dvizual on topic Re: Render with passes - openexr
Doesn't anyvody knows this.?
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13 years 7 months ago #2752
by subburb
Replied by subburb on topic Re: Render with passes - openexr
hmm perhaps can you explain yourproblem ?
I'm ready to improve thispart if needed, of course.
I'm ready to improve thispart if needed, of course.
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- roland8217
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13 years 5 months ago #2918
by roland8217
Replied by roland8217 on topic Re: Render with passes - openexr
ive been having some trouble too saving out open exrs with all my passes from the frame buffer. also weird netrender bug, when i try to rerender and walk/flythrough sequence it forces a netrender.
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13 years 5 months ago - 13 years 5 months ago #2963
by cheetah_1
Replied by cheetah_1 on topic Re: Render with passes - openexr
no prob anymore... solved my problem
Last edit: 13 years 5 months ago by cheetah_1.
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12 years 9 months ago #3525
by brenticus
Replied by brenticus on topic Re: Render with passes - openexr
I would like to know how this problem was solved, I am using the latest build, .94, and when I send a job from the fly-through wizard, no render elements channels are saved in my exr. this is a pretty huge problem, as I really only bought this for sending fly through animations to backburner, but this wizard is useless if it isn't saving the additional passes the way the vfb does autamatically.
Hope this can be solved soon,
Brenticus
Hope this can be solved soon,
Brenticus
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