- Posts: 3
- Thank you received: 0
- Home
- Support
- Forum
- SolidRocks / 3dsMax :: Public Section
- Technical questions
- new user - two big issues
new user - two big issues
11 years 7 months ago #4896
by dababs
new user - two big issues was created by dababs
hi guys,
great plugin but have 2 big issues i cant get mead around.
1. SR seems to have washed out all my textures in UI. After a few test renders I restarted max and found the colour has been washed out of all materials in my material library. I opne the same file on another computer and everything is normal. I have even uninstalled max and vray and sr from this machine but no change. any ideas?
2. does SR put a default light in the scene? I keep getting a default light in the middle of each render that is not a vray light. I cant control it or find where it is. I have even deleted all vray lights from my scene but it still shows up when i render with SR.
thanks guys
great plugin but have 2 big issues i cant get mead around.
1. SR seems to have washed out all my textures in UI. After a few test renders I restarted max and found the colour has been washed out of all materials in my material library. I opne the same file on another computer and everything is normal. I have even uninstalled max and vray and sr from this machine but no change. any ideas?
2. does SR put a default light in the scene? I keep getting a default light in the middle of each render that is not a vray light. I cant control it or find where it is. I have even deleted all vray lights from my scene but it still shows up when i render with SR.
thanks guys
Please Log in or Create an account to join the conversation.
11 years 7 months ago #4899
by subburb
Replied by subburb on topic Re: new user - two big issues
Hello Dababs, i'll try to answer as best i can :
1 :it's gamma correction of colidrocks. It' located into the output panel.
What max version do you have ? usually works fine with 2010-2013. SR tries to help you to have a "real" LWF,in viewports, in mat editor, and in render.
2 : Nope.. SR don't create any lights... be i've seen somtimes some vray lights in dome having troubles, giving light even if they're off. The way is to delete/recreate dome, to be sure.
1 :it's gamma correction of colidrocks. It' located into the output panel.
What max version do you have ? usually works fine with 2010-2013. SR tries to help you to have a "real" LWF,in viewports, in mat editor, and in render.
2 : Nope.. SR don't create any lights... be i've seen somtimes some vray lights in dome having troubles, giving light even if they're off. The way is to delete/recreate dome, to be sure.
Please Log in or Create an account to join the conversation.
11 years 7 months ago #4902
by dababs
Replied by dababs on topic Re: new user - two big issues
thanks suburb. I did check gamma in vray but didnt think to check in SR. solved!
i will recreate all lights as vray lights were pre existing in the scene prior to installing SR. I have tried deleting some but was still get wierd results. Will delete all lights and start again, hopefully it solves it..
cheers for your help
i will recreate all lights as vray lights were pre existing in the scene prior to installing SR. I have tried deleting some but was still get wierd results. Will delete all lights and start again, hopefully it solves it..
cheers for your help
Please Log in or Create an account to join the conversation.
Time to create page: 0.250 seconds