- Posts: 1
- Thank you received: 1
- Home
- Support
- Forum
- SolidRocks / 3dsMax :: Public Section
- Technical questions
- Each time I save preset, Max2013 crashes
- Support
- Forum
- SolidRocks / 3dsMax :: Public Section
- Technical questions
- Each time I save preset, Max2013 crashes
Each time I save preset, Max2013 crashes
- blinkimage
- Topic Author
- Offline
- New Member
Less
More
11 years 2 months ago #5358
by blinkimage
Each time I save preset, Max2013 crashes was created by blinkimage
I am finding that production settings are not good enough for the interior CGIs we are creating, so am trying to create my own preset.
Each time I edit a preset and change values then save (to a new name) Max2013 x64 crashes. All settings in the preset that I just created are lost.
Why is this? Could it be something to do with permissions?
Each time I edit a preset and change values then save (to a new name) Max2013 x64 crashes. All settings in the preset that I just created are lost.
Why is this? Could it be something to do with permissions?
Please Log in or Create an account to join the conversation.
- blinkimage
- Topic Author
- Offline
- New Member
Less
More
- Posts: 1
- Thank you received: 1
11 years 2 months ago #5359
by blinkimage
Replied by blinkimage on topic Re: Each time I save preset, Max2013 crashes
Here is a small section of a render. We are often getting these kinds of issues in our renders using SR. The settings are IM/LC +DE and Interior_Vray2. The slider is set to Production and we are rendering at 4000x4000 pixels.
How do I clear up this awful blotchiness? If you look closely, you can see two types of blotches - very fine near the corners and larger, softer blotches across the main ceiling geometry.
How do I clear up this awful blotchiness? If you look closely, you can see two types of blotches - very fine near the corners and larger, softer blotches across the main ceiling geometry.
Please Log in or Create an account to join the conversation.
11 years 2 months ago #5360
by foschi
Replied by foschi on topic Re: Each time I save preset, Max2013 crashes
I have the same problems with max2011!!! help
I save the preset with 3ds max preset... but any time i started sr, sr is reset
I save the preset with 3ds max preset... but any time i started sr, sr is reset
Please Log in or Create an account to join the conversation.
- blinkimage
- Topic Author
- Offline
- New Member
Less
More
- Posts: 1
- Thank you received: 1
11 years 2 months ago #5363
by blinkimage
Replied by blinkimage on topic Re: Each time I save preset, Max2013 crashes
Any feedback on this? I really need settings that work well with architectural interior scenes, and the usual IM/LC +DE, even on production settings, don't give clean results for large smooth surfaces such as ceilings and white painted walls.
Please Log in or Create an account to join the conversation.
- blinkimage
- Topic Author
- Offline
- New Member
Less
More
- Posts: 1
- Thank you received: 1
11 years 2 months ago #5364
by blinkimage
Replied by blinkimage on topic Re: Each time I save preset, Max2013 crashes
I think I have sorted the preset max crash problem. If you run 3dsmax as an administrator, it will allow you to save a preset without crashing.
The following user(s) said Thank You: foschi
Please Log in or Create an account to join the conversation.
11 years 2 months ago #5365
by foschi
Replied by foschi on topic Re: Each time I save preset, Max2013 crashes
Thank you so much! I solved the problem with your advice!
for your problem, I do not know ..
can be many causes
the first: the amount \ quality of light (subdivision)
the second: the material which is traversed by the light (curtains and glasses)
and then ..
the material wall .... the floor
test render without windows, curtains, barriers, lights secondary
only the sun.
what method do you use? sky + sun + portal + physical cam
o ---- + sun + vrayligth standardcamera?
thanks again .. hello
sorry for my english
for your problem, I do not know ..
can be many causes
the first: the amount \ quality of light (subdivision)
the second: the material which is traversed by the light (curtains and glasses)
and then ..
the material wall .... the floor
test render without windows, curtains, barriers, lights secondary
only the sun.
what method do you use? sky + sun + portal + physical cam
o ---- + sun + vrayligth standardcamera?
thanks again .. hello
sorry for my english
Please Log in or Create an account to join the conversation.
- Support
- Forum
- SolidRocks / 3dsMax :: Public Section
- Technical questions
- Each time I save preset, Max2013 crashes
Time to create page: 0.178 seconds