Logo SR Alpha 2017

Using Solidrock .52, but result isent...

More
16 years 2 months ago #632 by MartinLau
Strange i had to set the main light that is the lamp in the room to 180 even to get it to look a bit bright, was amazed that the value of multiplyer should bee that high also, i'm not sure why its way to bright at your place, the Color Mapping should be at Exponential, which should smoothen out the light exposure dramatic.

As you can see on my render its not that over exposed (my render), so why you get a different result with the same settings im not sure about hmm.

If you compare the 2 picture closely you still can see the bottom have a little bit left, of that misc rendering failure.


Please Log in or Create an account to join the conversation.

Time to create page: 0.226 seconds

Contact informations

Subburb

32, Rue theophile Gautier
33110 Le Bouscat
FRANCE

(+33) 6 73 03 72 29

Newsletter

Keep in touch with us

facebook_32 youtube_32 vimeo_32