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Strange RT Problem

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10 years 2 months ago - 10 years 2 months ago #6782 by CASA_MT
Strange RT Problem was created by CASA_MT
Hello,

I've been using SoilidRocks for a year now and I am very happy in general.
We just upgraded our Vray to 3.0 and of course got ourselves the nice SR-upgrade as well.
Unfortenately we came across a strange behaviour.

In a lot of scenes, the RT-feature does not seem to work right.
I use SR to adjust shutter speed, white balance and so on, so that the result looks nice.
Every test-render looks fine.
When I want to use RT in order to adjust the light in real-time, the result often looks much too dark and sometimes to blue-ish.
It does not matter, if I use the RT-button in SolidRocks or the Max-button. I also checked if the camera really is selected, but everything is right. You can find the two example-pictures attached.






This phenomenom occurs in a lot of files and not just in one, is this a known issue?

Vray-version is 3.007 and we use 3ds max 2015 SP 2.
Last edit: 10 years 2 months ago by CASA_MT.

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10 years 2 months ago #6818 by subburb
Replied by subburb on topic Re: Strange RT Problem
Hello !
yes this issue appeared with Vray 3.x

just switch to Cuda, then back to CPU and this time the gamma is correct... Vray related..

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