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solidrocks overwrites manual set rendertime in progressive image sampler

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9 years 2 weeks ago #7749 by jochenhelfert
hello jerome,
when doing preview animations with MOAWIZ1.3.2, it is somehow not possible to limit the rendertime to a user set value in the progressive image sampler. even when setting a time limit e.g. to 1 min, when hitting the render button in MOAWIZ the setting returns to the default value. no time limit is applied.

setting used is BF/BF with animation preset and progressive image sampler turned on.
see attached screenshot.

is there something i'm missing or doing wrong?

thank you in advance for our help,
jochen helfert

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9 years 2 weeks ago #7750 by subburb
Hello !
in fact, you can't as SR manages for instance only the noise thr..
PCs are soo different that it's quite hard to make a preset for evryone with timings inside..

That said, you can edit the preset and play with the "progressive noise thr" values to match your desired settings ;)

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9 years 2 weeks ago #7751 by jochenhelfert
hello jerome,
thank you very much for your fast response.
i will play with the porogr. noise thr. and try it out.

however, i was not looking for a specific preset.

i want to control the amount of time for each single frame in an animation in progressive mode.
simply for the purpose of a fast preview animation. (no matter if the render being noisy or not finished yet - when vray reaches the amount of time set by the user, the next frame starts to render, and so forth.) i thought that was the whole idea behind the render time check box.

will this be implemented in SR in the future?

all the best and thank you very much for your great, great plug in.

jochen helfert

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9 years 2 weeks ago #7752 by subburb
of course i can add it, or at least force SR to not reset the time values of vray..
Maybe a "quick anim preview" button with some basic options will help ? (frame start-end + time by frame)

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9 years 2 weeks ago #7753 by jochenhelfert
hello jerome,
that would be worderful.

all the best
jochen helfert

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