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SolidRock and RebusFarm
8 years 8 months ago - 8 years 8 months ago #7952
by sumipto
SolidRock and RebusFarm was created by sumipto
Hi all!
Sorry if the answer already exists, i didn't find it...
I need to launch renders on RebusFarm in Anim:full with 2 pass render and i'm not sure to do the right things.
Do I have to "save for farm" the two step and then, send them to RebusFarm? or else?
Because I did a first test by applying SR to scene after have filled outputs in Anim:full, and RebusFarm processed all in 1 single pass
My second test was to "save for farm" each step, but Rebusfarm seems to process whole passes only with the first scene (the compute GI one).
I don't get it...
Anyway, my question is just:
what are the right steps to do to launch a RebusFarm render with SolidRock? (with Full ou Flythrough animation wizard)
Sorry if the answer already exists, i didn't find it...
I need to launch renders on RebusFarm in Anim:full with 2 pass render and i'm not sure to do the right things.
Do I have to "save for farm" the two step and then, send them to RebusFarm? or else?
Because I did a first test by applying SR to scene after have filled outputs in Anim:full, and RebusFarm processed all in 1 single pass
My second test was to "save for farm" each step, but Rebusfarm seems to process whole passes only with the first scene (the compute GI one).
I don't get it...
Anyway, my question is just:
what are the right steps to do to launch a RebusFarm render with SolidRock? (with Full ou Flythrough animation wizard)
Last edit: 8 years 8 months ago by sumipto.
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