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- Interior. lot´s of GI splotches.
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- SolidRocks / 3dsMax :: Public Section
- Users Wip & tests
- Interior. lot´s of GI splotches.
Interior. lot´s of GI splotches.
14 years 2 months ago #2415
by Barros
Interior. lot´s of GI splotches. was created by Barros
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14 years 2 months ago #2419
by subburb
Replied by subburb on topic Re:Interior. lot´s of GI splotches.
Looks like you've some light interpolated into the irrmap.
Please check that the options named Interp. lights in IrrMap are both UNchecked.
Hope it helps !
Please check that the options named Interp. lights in IrrMap are both UNchecked.
Hope it helps !
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14 years 2 months ago #2423
by Barros
Replied by Barros on topic Re:Interior. lot´s of GI splotches.
The lights on the top of the walls are vraylight materials, not vraylights. So that is the problem? The light material is messing up the GI. Damn.... It´s alot faster to setup lightmaterials than normal lights...
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14 years 2 months ago #2424
by Barros
Replied by Barros on topic Re:Interior. lot´s of GI splotches.
Well the problem are not the luminous polys because I rendered the scene without them and still alot of splotches...
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14 years 2 months ago #2425
by Barros
Replied by Barros on topic Re:Interior. lot´s of GI splotches.
Well I´ve been running some tests, and it´s seems that everytime I use the higher quality presets the splotches appear. Its worse when you have large flat surfaces. It´s seems that the GI calculations instead of ignoring large flat surfaces, it throws at them large quantity of subdivs, so the splotches appear...
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14 years 2 months ago #2433
by subburb
Replied by subburb on topic Re:Interior. lot´s of GI splotches.
ok noticed.
You can correct that by yourself :
click on edit (edit preset) to modify the preset
The preset editor will appear : give it a new name (see on bottom of the window)
Make changes like this :
by default the irrmap min and max values are :
-4 -1 for medium and -3 -1 for prod settings.
You can change by :
-4 -1 for medium and -4 -1 for prod.
It will allow Vray to avoid placing too much samples on flat areas, even in High quality modes
Hope it helps !
You can correct that by yourself :
click on edit (edit preset) to modify the preset
The preset editor will appear : give it a new name (see on bottom of the window)
Make changes like this :
by default the irrmap min and max values are :
-4 -1 for medium and -3 -1 for prod settings.
You can change by :
-4 -1 for medium and -4 -1 for prod.
It will allow Vray to avoid placing too much samples on flat areas, even in High quality modes
Hope it helps !
The following user(s) said Thank You: isucur
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