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Pre-select view to render?

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15 years 1 month ago #1092 by thomas_f
I love the feature of being able to render half and quarter resolution at the press of a button. But a very annoying time thief when working like this is that you quite frequently start rendering the wrong view. Say you did a test rendering of the cam viewport on full resolution. You decide to move an object using the left viewport. Then you hit render at half resolution, which of course starts rendering the left viewport cause it was last selected. Then I have to interrupt the rendering, hit the cam viewport and start rendering again. Assuming I didn't miss something very obvious here, it would be so lovely not having to worry about which viewport you have selected at the time of rendering. Some kind of preset or configuration in Solidrocks could take care of that instead. Would be great.


T

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15 years 1 month ago #1093 by eboyee
Actually, there is an option in max itself, under rendering setup window (F10) in bottom part you have drop-down menu to choose viewport, just select your camera view, and hit the button right to it to lock render to that view, SR will also render to that view in which ever viewport you are. ;)

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15 years 1 month ago #1094 by thomas_f
Whoah! You live and you learn. Many thanks!

T

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15 years 1 month ago #1100 by subburb
Thanks eboyee for this useful answer !

i'll try to add this kindof option in next build for best comfort ;)

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