Logo SR Alpha 2017

More control on expusre & WB, or a DayLight time selector.

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14 years 9 months ago #1412 by avicohen2k
I have posted this as a question and decided to make this my biggest feature request!
I think it is also an important one :blush:

SR sets the perfect lights (expusre & WB ) for a hard light coming in mid day.
not all renders are at that time. I also need to do visualization of night scenses and sunsets, where I have a low sun(if any) and scatered yellow lights.
if I use SR's automatic (EXP&WB ) configurations I get normal 12noon and all the effect dissaperas, I get a strong white light everywhere.

this of course needs calibration that SR is ment to get you rid off, my idea:
a day light time slider :)
where you set your time of day and acourding to it SR will harden its expusere and wb effect
noon = maximum white effect. (much like it is now)
8:00am & 18:00pm, low dark expusre, strong shadows, wb too the red and yellows.
24:00 - expusre to elemnts without making light to bright (no wb - ambient colors).

Thanks in advance Jerome,
You rock! :side:

Avi.

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14 years 9 months ago #1413 by subburb
nice idea !

Added in the "todo" list ;)

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14 years 4 months ago - 14 years 4 months ago #1730 by Brightlight
I like this idea too as the creating day or dusk scenes
may be needed:
or day scenes:
Last edit: 14 years 4 months ago by Brightlight.

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14 years 4 months ago #1731 by Brightlight
Here is a typical dusk scene:
It will need different settings.

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14 years 4 months ago #1735 by subburb
ok noticed !

Nice renders btw !

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14 years 4 months ago - 14 years 4 months ago #1738 by Brightlight
Not my renders, but photographs of ideal:)

One way of testing SR would be to try and
replicate Evermotion scenes using SR:
www.evermotion.org/modelshop/show_products/0
Not easy, I suppose, but good luck;)
Last edit: 14 years 4 months ago by Brightlight.

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