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MOAWiz User defined interp. samples

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11 years 6 months ago #5067 by eyepiz
Hello,

In MOAWiz it would be nice if we can have User defined interp. samples for 2 pass render. I noticed they stay the same in the IM prepass and Rendering. Reducing the interp. samples in the final rendering reduces rendering times.

Thanks!

Eric

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11 years 6 months ago #5071 by subburb
hmmmm... you're right !
I need to have some confirmation on this process... if you've a link, i'm interested.
added to bugtracker.

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11 years 6 months ago #5072 by eyepiz
Yes...thank you!

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