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11 years 1 month ago - 11 years 1 month ago #5399 by NicolasC
Good morning :)

I think it could be clever to add some auto-detection about time interval to render. IMO, SolidRocks could/should detect the active camera interval (first and last animation key), but with a possibility to override it if needed ...

What do you think ?

Thanks !
Last edit: 11 years 1 month ago by NicolasC.

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11 years 1 month ago #5408 by subburb
i'm on it !
Little minor bug to manage.
it's tricky because SR also have to remember the user choice from one session to another. In this case it's important to not do the autodetect.
I've added a "A" button to manually copy the timebar when needed.

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11 years 1 month ago #5421 by NicolasC
In this case, could there be an "auto-detect" button ? user click on it if he wants SR to autodetect the current camera animation range, that doesn't necessarily fit the whole timebar ...

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11 years 1 month ago #5453 by subburb
you mean, in observing the animation keys of the camera ? but what happen if some objects have keys as well ?

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11 years 1 month ago #5463 by NicolasC
Good question ! I must admitt I only thought about animated camera, but when it comes to fix camera and moving objects only ... another story indeed ! I just try to think about automating as much as possible ;)

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11 years 1 month ago #5479 by subburb
this is a good way. automation = smart tool !

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