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in animation
16 years 1 month ago #760
by albertoc
in animation was created by albertoc
the sr is a best in a still image, but in a animation ?
how change the settings ?
Please!
Thanks and continue working in the new version, is great!!!
how change the settings ?
Please!
Thanks and continue working in the new version, is great!!!
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16 years 1 month ago #761
by subburb
Replied by subburb on topic Re:in animation
Thanks !
animation wizard is planned (and dev is started since a long time)
But it will not be implemented in very next build (0.6x). The main goal for next build is fully personnal customisation of SolidRocks, to give better comfort to SR users, permit them to Share their settings files, and, why not, to catch Vraymasters attention
On thing you can do, is to prepare what you need with SR, then check the \"save on exit\" button, and Close SR.
Like This, all SR settings are baked into your Scene and applied to Vray.
Once SR is closed and its settings applied to Vray, you can polish your settings just like you want.
animation wizard is planned (and dev is started since a long time)
But it will not be implemented in very next build (0.6x). The main goal for next build is fully personnal customisation of SolidRocks, to give better comfort to SR users, permit them to Share their settings files, and, why not, to catch Vraymasters attention
On thing you can do, is to prepare what you need with SR, then check the \"save on exit\" button, and Close SR.
Like This, all SR settings are baked into your Scene and applied to Vray.
Once SR is closed and its settings applied to Vray, you can polish your settings just like you want.
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- studiosachin
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16 years 1 month ago #762
by studiosachin
Replied by studiosachin on topic Re:in animation
Well thats fine.we are really keen to see something on animation also.what do u think how much time would it take to see something on it.
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16 years 1 month ago #763
by subburb
Replied by subburb on topic Re:in animation
hmm... i really don't know !
But for info, i've just made an interesting tool : The Shared LightCache option (on DR - distributed rending)
With this option, The light is rendered only with the master computer(1st pass-local render-only LC), then shared for final rendering (2nd pass, ditributed render with LC saved file shared).. all automatic !
i'm happy with result, works like a charm. With this little tool, ne need to wait for render slaves to calculate \"for nothing\" their light cache individually. Now, the slaves rushes immediatly on Irradiance pass.. cool !
Will be in the next build Hope it can help, waiting for the complete Animation wizard.
But for info, i've just made an interesting tool : The Shared LightCache option (on DR - distributed rending)
With this option, The light is rendered only with the master computer(1st pass-local render-only LC), then shared for final rendering (2nd pass, ditributed render with LC saved file shared).. all automatic !
i'm happy with result, works like a charm. With this little tool, ne need to wait for render slaves to calculate \"for nothing\" their light cache individually. Now, the slaves rushes immediatly on Irradiance pass.. cool !
Will be in the next build Hope it can help, waiting for the complete Animation wizard.
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