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- SR Keeps Setting My Gamma Back to 2.2 in Color Mapping
- Forum
- SolidRocks / 3dsMax :: Public Section
- Technical questions
- SR Keeps Setting My Gamma Back to 2.2 in Color Mapping
SR Keeps Setting My Gamma Back to 2.2 in Color Mapping
14 years 9 months ago #1826
by subburb
Replied by subburb on topic Re:SR Keeps Setting My Gamma Back to 2.2 in Color Mapping
Sure !
Sorry guys i'm in some kind of rush... and delayed the work.
But i don't forget it and be sure it's my first priority.
I'll send to you private builds as soon as this problem is solved.
Reinhard is not enough flexible ? hmm well... have you an idea in mind ?
Sorry guys i'm in some kind of rush... and delayed the work.
But i don't forget it and be sure it's my first priority.
I'll send to you private builds as soon as this problem is solved.
Reinhard is not enough flexible ? hmm well... have you an idea in mind ?
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14 years 9 months ago #1837
by Cypri
Replied by Cypri on topic Re:SR Keeps Setting My Gamma Back to 2.2 in Color Mapping
Yes reinhard is good but not flexible, because you only adjust between exponential and linear...
when you use for example: expontial you have a dark and bright multiplier... to adjust the illumination
when you use hsv multiplier the color will not wash out as in the standart exponential...
...for me: exponential / or hsv is the best for indoor renderings. For outdoor is the choise between reinhard/linear/hsv exponential
_here is a link with samples: www.vray.com/vray_for_rhino/manual/color_mapping.shtml
or www.scribd.com/doc/7482953/VRay-Training-Manual-for-RHINO >>>side 76
vray.us/vray_documentation/vray_color_mapping_examples.shtml
when you use for example: expontial you have a dark and bright multiplier... to adjust the illumination
when you use hsv multiplier the color will not wash out as in the standart exponential...
...for me: exponential / or hsv is the best for indoor renderings. For outdoor is the choise between reinhard/linear/hsv exponential
_here is a link with samples: www.vray.com/vray_for_rhino/manual/color_mapping.shtml
or www.scribd.com/doc/7482953/VRay-Training-Manual-for-RHINO >>>side 76
vray.us/vray_documentation/vray_color_mapping_examples.shtml
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14 years 9 months ago #1838
by Cypri
Replied by Cypri on topic Re:SR Keeps Setting My Gamma Back to 2.2 in Color Mapping
...by the way, i think when I adjust to enable SR to control ColorMapping_ "SR" use Reinhard > but if I switch the ColorMapping back to "user" the old adjustment is not present more!
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14 years 9 months ago #1839
by subburb
Replied by subburb on topic Re:SR Keeps Setting My Gamma Back to 2.2 in Color Mapping
you're right !
looks like a bug...
next i'll have some time to have a workaround on these 2 things : gamma and color map
To my eyes the linear is the best one... If your render is correct with full linear, without any or few overxposed parts, then it would say that you've made the correct camera exposure/lighting power balance.
Noobs and vray starters use too much the exponential/hsv expo to hide the exposure problem... but it's not a real LWF way.. that's why in my video tutorial i encourage users to keep as much linear as possible, eventually helped by the autoexpo tool.
looks like a bug...
next i'll have some time to have a workaround on these 2 things : gamma and color map
To my eyes the linear is the best one... If your render is correct with full linear, without any or few overxposed parts, then it would say that you've made the correct camera exposure/lighting power balance.
Noobs and vray starters use too much the exponential/hsv expo to hide the exposure problem... but it's not a real LWF way.. that's why in my video tutorial i encourage users to keep as much linear as possible, eventually helped by the autoexpo tool.
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14 years 9 months ago #1840
by Cypri
Replied by Cypri on topic Re:SR Keeps Setting My Gamma Back to 2.2 in Color Mapping
Yes you are right! ...the real LWF way is better!
...but sometimes it is faster to bright the dark zones or to darken the shadows to get for example more contrast. This you can´t manage with the exposure, because you adjust only the whole image and you must tweek other settings such as material to dark/bright some individual parts.
But it is an very dangerous tool, because you can fake to much and it don´t looks real!
...sorry for my bad english
...but sometimes it is faster to bright the dark zones or to darken the shadows to get for example more contrast. This you can´t manage with the exposure, because you adjust only the whole image and you must tweek other settings such as material to dark/bright some individual parts.
But it is an very dangerous tool, because you can fake to much and it don´t looks real!
...sorry for my bad english
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14 years 8 months ago #1860
by subburb
Replied by subburb on topic Re:SR Keeps Setting My Gamma Back to 2.2 in Color Mapping
Hi guys !
Just to say that i'm working right now on gamma issues
Improving Color mapping is secondary priority, but it's on todo list
Just to say that i'm working right now on gamma issues
Improving Color mapping is secondary priority, but it's on todo list
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