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Normal mapping bug?

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15 years 10 months ago #971 by gsucci
Normal mapping bug? was created by gsucci
Hi all,
I was testing B0.75 on a old scene, MAX2009, and it appears that using normal mapping causes SolidRocks to render large black areas on the model. If I lower the bump intensity, the black area diminishes. If I turn off the normal mapping, the scene renders correctly.

Without SolidRocks the scene renders correctly even with the normal map, of course.

Thank you,

regards

Gio

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15 years 10 months ago #972 by subburb
Replied by subburb on topic Re:Normal mapping bug?
Hi, Gio,
Noticed, i'll have a look. thanks.

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