- Posts: 1
- Thank you received: 0
- Home
- Support
- Forum
- Customer Zone (hidden)
- BugTracker (SolidRocks for 3dsMax)
- Normal mapping bug?
Normal mapping bug?
15 years 10 months ago #971
by gsucci
Normal mapping bug? was created by gsucci
Hi all,
I was testing B0.75 on a old scene, MAX2009, and it appears that using normal mapping causes SolidRocks to render large black areas on the model. If I lower the bump intensity, the black area diminishes. If I turn off the normal mapping, the scene renders correctly.
Without SolidRocks the scene renders correctly even with the normal map, of course.
Thank you,
regards
Gio
I was testing B0.75 on a old scene, MAX2009, and it appears that using normal mapping causes SolidRocks to render large black areas on the model. If I lower the bump intensity, the black area diminishes. If I turn off the normal mapping, the scene renders correctly.
Without SolidRocks the scene renders correctly even with the normal map, of course.
Thank you,
regards
Gio
Please Log in or Create an account to join the conversation.
15 years 10 months ago #972
by subburb
Replied by subburb on topic Re:Normal mapping bug?
Hi, Gio,
Noticed, i'll have a look. thanks.
Noticed, i'll have a look. thanks.
Please Log in or Create an account to join the conversation.
Time to create page: 0.275 seconds